
Falconer, Sam
updatedInitially working purely by hand, Sam discovered a passion for digital collage in 2010 which later developed into his own unique brand of rich and detailed imagery. This method allows him to develop and turnover complex pieces with diverse character sets in timeframes that suit each client’s needs.
As a big science and technology fan, Sam has developed a strong presence in the field with clients including Nature, Nautilus, New Scientist, The Royal Society of Chemistry, Scientific American and Wired magazine. in 2015 Sam was commissioned by the acclaimed MIT Museum to rework their map designs for the general public.
Other clients include: British Airways, British GQ, Capital, Computer Arts, Deustch Inc, Emirates, The Guardian, The Independent, Intelligent Life, John Hopkins University, M & C Saatchi, Nokia, Reader's Digest, Scholastic, The Spectator, The Telegraph, The Times, The Washington Post.
In 2014 Sam was featured in IdN magazine’s New Faces of Inspiration issue as one of ten leading illustrators in the editorial field. His work was also exhibited in Taoyan city, Taiwan as part of Dpi magazine’s Space Odyssey exhibition.
Sam has a BA in Illustration and Animation from Kingston University and graduated in 2011.

Fuentes, Edu
updatedWith a combination of bold colours and geometry, his artwork orbits between the symbolic and the mechanical, playing with depth of field and multilayered objects. He is inspired by science, cinema and pop culture, and makes a sisyphean attempt to learn Japanese every once in a while.
His work has been featured in the books Understanding Illustration, Ghosts of Gone Birds and Three By Three Illustration Directory.
Previous clients include: Wired UK, Mayor of London, BMW, Zurich, More Than, Monocle, Times Higher Education, GT Nexus, Kaplan, WPP, Financial Management, Bulletin, STEP Journal, FM World, WeAreBold, Oxford University Press.

Fulvimari, Jeffrey
updatedIn 1998 Jeffrey was invited to exhibit his work at the Parco Gallery in Tokyo, which in turn launched his Japanese career. He has published two monographs in Japan: It’s OK and Everything’s Gonna Be Alright (1998) and Jeffrey Fulvimari’s Greatest Hits (2003), an eclectic collection of drawings, photos, songs and poems. He has since exhibited extensively with solo shows of his paintings and drawings throughout Japan and Asia.
Beginning in 1999, Jeffrey has produced a broad range of licensed goods in Japan and has also launched popular product lines in the US, the UK, France, Italy, Mexico and other territories. These products – covering the gamut of apparel, stationery, handbags, leather goods, bath products, household items and footwear – are sold in quality outlets including Barnes and Noble, Kohl’s, Mark’s and Spencer, Top Shop and others.

Funderburgh, Dan
updatedFaber, Rich
Fales, Kevin
Famous Frames
Farias, Carolina
Farrell-Gittins,Teri
Fasolino, Peter
Fast, Ingo
Faust, Richard
Favreau Studio
Fay, Michael
Fedorova, Yvetta
Feghali, Habib
Feldman, Steve
Fellman, Lynn
Fellows, Kara
Fernandes, Stanislaw
Fernandez, Carlos
Carlos grew up in El Paso, Texas, a city located on the border of Texas, New Mexico and Mexico. Rich in culture, diversity and history, living on the border provided a unique setting and influence as Carlos studied and learned his craft.
In 1998, Carlos moved to Austin, Texas, took a design position at a design firm and became an active member of AIGA Austin. The following year, Carlos joined SicolaMartin (now Y&R Austin), a well established advertising agency and important member of the Austin marketing scene. During his employment, Carlos refined his knowledge and expertise in developing creative solutions for marketing challenges, corporate identity and brand strategy.
In 2000, Carlos formed Fernandez Studio, a creative resource specializing in logo design, iconography and illustration dedicated to serving adveritising and marketing agencies, design firms, publications and direct clients large and small. Combining the disciplines of design and illustration, Carlos has been an important resource for supplementing creative departments with a specialized skillset.